FIGHT! FIGHT! FIGHT! FIGHT!With some rebuttal from this leaker.
Here is some more information about the world size for those interested. It does take about 30-40 minutes to run from Capital City to another Capital City, if you are using Sprint the entire time you can. This is the best way to travel, and likely it would take twice as long, give or take, if you were not sprinting. Sprint can also be used for several minutes at a time and you gain skill in it as you use it. Walking is also about the same speed as a normal MMORPG. A little slow, but about the realistic pace you would have if you were walking or jogging in real life. Just as sprinting feels about as fast as if you were running in real life.
There are some things I see differently from another leaker that I would like to comment on. Although I do think these things are subjective and will vary depending on what you like in a game or a world. The main disagreements I have are about Darkfall being a grind game, and the empty world comments.
I loathe grind games myself, because I hate the feeling that I need to do repetitive tasks endlessly just to get to the end game and compete. I do not get this feeling whatsoever in Darkfall, because I feel the Character balance is so much better without levels. I believe that I can compete with the other players out there who spend all their time skilling up, and I can group up with anyone in my guild at any time, for any reason. This makes Darkfall totally different from a game where you must grind to participate in the end game. Additionally, I do like advancement, so I do enjoy advancing my character while not feeling the pressure to do so that exists in most MMORPGs. I did not get a feeling that I had to rush to get somewhere at all, while I still felt rewarded by the slight increases over time.
I also disagree about just trees being around the world as you explore. I don't really understand that comment, unless you are comparing it to a game with quests and mobs walking around every square inch of the world, and that is what you like and expect. Darkfall is much more like Oblivion in terms of mob density. To me it makes sense and feels right, and was very well done. Except for some places where they do not have content yet. There are places like this in the word that simply need to be finished, just as most of the places are very detailed and feel natural like a world.
As I have said in the past, I do enjoy the game and will be buying it for certain. This is the type of game I thought nobody would ever even bother to make, so I think it is very exciting. I am concerned about the small team of developers as most people are, but considering how rock solid stable the game is, and mostly bug free, I think they do deserve quite a bit of credit for actually trying something different and doing a decent job of it. They also deserve it for making a PvP full loot sandbox world that I like for once, instead of just another boring level based RvR clone that simply is not worth any of my time or money. -leakreader2