Saturday, January 10, 2009

More Q&A leaker stuff!

Great

"Which race is your favorite so far, and why?"
Alfar are nice because of the faction issue. Dwarves have the best starting areas. Mahirim have nice starting areas and actully look better than screenshots, but do not run on all fours and I will be amazed if they do by release.

"What is, DF's strongest/best point, and why?"
Best world of any MMORPG. The Combat and Monster AI. FFA and full loot. Stability. Hard to pick just one of those. It is a combination of them that is the strongest point.

"And what's the worst thing in DF so far, and why?"
Incomplete or not turned on. Very crude interface. Lack of polish with some things. Some of the graphics and sounds.
"Are player houses in?"
Not that I know of.

"Are mounted combat in or have you seen or heard of it?"
Not that I know of, but it could be. Coming soon?
"Do you know anything about Necromancy?"
There are some spells for it, but I have not used them. What you would expect. Draining health instant ray, debuffs, bolts. No pets.

10 comments:

Unknown said...

Wow three updates in one day. GG.

anonymous said...
This comment has been removed by the author.
anonymous said...

How about your pvp experiences? Tell us some stories on your ninja pk's.

How often do you run into people out in the world map, seeing as how big it is and there is only 2k(?) or so Beta players at the moment? What is the % rate of those you run into attempting to pk you/you pk them?

Unknown said...

Thanks for all the updates, sounds like it's going really well.

Do you know whether poisons are in at the moment please? (Either craftable or bought from NPCs/looted)
And if so can they be applied to arrows or daggers only, or other weapons too?

Anonymous said...

mounts are in beta...
my friend confirms that 1 city building is turned on so not sure if that includes houses
someother stuff
probly jsut isnt turne don yet like my friend says it isnt heh XD

SeBa said...

Since couple of years there were few things that I was wondering of about the game. Most of them have been answered, but there is still one left, which I think is very important for this game to be success in long time term.
It is about resurrection system, running back to place where you died, so also bindstones placement. The question is how troublesome is dying, more specific continuing journey at moment you died. For example, you want to kill some monsters far away at enemy teritory. You go at their living area, engage the battle and lose to them. They drop some needed items and you want to try slaying them one more time. Are bindstones set on the map frequently enough for returning to place you died not to be boring and frustrating? Or returning back to friends, which you are playing with, after some pvp fight?

Unknown said...

you can't build houses outside of cities I read it somewhere. But there is towns and hamlets also.

Unknown said...

necromancy sounds kinda vanilla...oh well

feedme said...

Does every race start out with the same hp?

enornymous said...

To what extent do you need to focus on one speciality (spell school, ranged, melee etc)? How much can you be the jack of all trades? I know you're meant to have a bit of a few things to stay versatile, but to what degree do you specialise, and how much does this affect your stats/hp/armour worn?

 

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